Please make sure to read the following to fully understand the rules and regulations in place at Grappling Industries events
By attending a Grappling Industries event, you agree to adhere to the following code of conduct:
It is required that all competitors wear footwear off the mat. Failure to do so may lead to disqualification.
Threats and/or actions of violence of any kind will result in removal from the event and a potential ban from future Grappling Industries events.
Harassment of competitors, referees, and event staff will not be tolerated in any form and may result in removal from the event.
Offensive language including but not limited to racist, and sexist remarks may result in removal from the event and a potential ban from future Grappling Industries events.
Harassment, acts of intimidation, and stalking of any opponent by a competitor in our events whether digitally or physically will result in removal from the event.
Unsportsmanlike conduct by a competitor may result in disqualification from the event.
Unsportsmanlike conduct by a coach may result in the competitor they are coaching being disqualified from the event and revoking of coaching privileges.
The practice of sandbagging (competing at a lower skill level than one belongs to in order to achieve greater results) is strictly forbidden and will result in removal from the currently registered event.
Grappling Industries strictly prohibits competitors from competing while under the influence of any illegal drugs, or any other substance that may impair their judgment or physical abilities during the competition.
1.1) All Grappling Industries events are pre-registration only and will close 4 days prior to the event at 11:59pm at night (Example: An event on a Saturday will close registration the Tuesday prior at 11:59pm.).
1.2) In order to register, you must fill out both the registration form and complete the PayPal payment.
1.3) Completing the form will not get you registered for the event if you do not complete the payment with PayPal. There will be no payment accepted after registration closes, except from spectators.
1.4) You must read the information section of our event pages to familiarize yourself with important dates and information particular to that tournament.
1.5) Competitors must pre-register and pay an additional fee for absolute divisions.
1.6) Competitors who have a judo black belt, professional mixed martial arts experience, or have competed in wrestling at a collegiate level (in the United States) or National level (in other countries) can not register in white belt divisions.
1.7) Competitors may register in a higher NoGi division skill level than they are ranked but may not register at a higher belt level in Gi divisions.
1.8) Competitors must sign up for age divisions based on their age on the day of the event. Masters competitors may compete at Adult if they choose. Senior competitors may compete at either Masters or Adult.
2.1) Gis will not be checked or measured before the tournament, but the Grappling Industries officials have the right to ask a competitor to change his/her Gi if they judge it is inappropriate.
This situation can happen if:
2.2) Competitors may choose to wear a rash guard which clings to the body under their Gi. Competitors may not select to wear a t-shirt or loose rash guard under their Gi instead.
2.3) Competitors may choose to wear Gi and NoGi uniforms of any colour.
2.4) For No Gi divisions, competitors must wear board shorts without pockets or metal and plastic of any kind and they must reach at least halfway down the thigh and at most to the knee. Women may choose to wear lycra elastic pants. Spats can be worn under the shorts. Competitors also must wear a rash guard or a shirt of elastic fabric (clings to body) of any color. Competitors cannot compete shirtless or wearing a loose shirt of any kind.
2.5) Competitors must wear undergarments underneath their uniform.
2.6) Competitors may choose to wear soft pads on their joints. Pads that contain plastic of any kind will not be permitted.
2.7) Competitors may choose to wear headgear only if it is for religious reasons.
2.8) Competitors may not wear groin protectors, jewelry, hairpins, or compression socks of any kind.
2.9) Competitors may tape joints in a thin layer of sports tape. Referees reserve the ability to ask a competitor to remove any tape if they deem it to be an unfair advantage.
3.1) Competitor’s fingernails and toenails must be trimmed and short.
3.2) Long hair must be tied up.
3.3) Competitors will be disqualified if they are wearing hair dye or makeup that stains their opponent’s Gi or the mat surface during a match.
3.4) Competitors presenting skin lesions, or any other skin condition shall be directed to the tournament medical staff. Under any circumstances, the medical staff has the final say on whether to allow a competitor to compete or not.
4.1) You must check-in and weigh-in anytime up to at least 60 minutes before your scheduled division start time. You must be present in the venue at least 60 minutes prior to your division start time as well in case your division starts early.
4.2) There will be a 1.0 pound allowance for all adult divisions and a 2.0 pound allowance for all under 18 divisions. Any increment over this amount will be considered a failure to make weight.
4.3) Competitors may check their weight throughout the day on the provided test scale but excessive use of the scale will not be permitted.
4.4) Competitors who fail to make weight during the designated period will be disqualified and will not be moved up to another weight division. Competitors who are disqualified will not be eligible for a refund. It is the competitor’s responsibility to make the weight class they signed up for, or have changed to a higher weight class by that event’s change deadline.
4.5) All competitors competing in Gi divisions weigh-in WITHOUT their Gi on.
4.6) A competitor who competes in both their Gi and NoGi divisions only has to weigh-in ONCE.
4.7) Absolute division competitors must still complete the weigh-in process to finalize their check-in.
5.1) The referee will call out of bounds at their discretion based on factors such as competitor safety and the ability to properly pause the action in a replicable position.
5.2) Action occurring in Area A is considered in bounds and is eligible for point scoring.
5.3) Action beginning in Area A and ending in Area B is eligible for point scoring and will be reset in the center of the mat by the referee at the first opportunity for a pause in the action.
5.4) Action beginning in Area A or B that carries over to Area C will immediately be paused and reset in the middle of the mat.
5.5) Any action beginning in Area B or C is not eligible for point scoring.
6.1) The time limit for every Adult match in the tournament, including the round robin & the finals, will be 5 minutes.
6.2) The time limit for every Teen match in the tournament, including the round robin & the finals, will be 4 minutes.
6.3) The time limit for every Kid match in the tournament, including the round robin & the finals, will be 3 minutes.
7.1) The referee is the highest authority in a match. The referee’s ruling on the result of each match can not be contested. The referee oversees all match scoring and enforcement of rules.
7.2) Grappling Industries matches follow traditional BJJ point scoring: 4 for the mount, 4 for the back, 3 for a guard pass, 2 for a sweep, 2 for a take down, 2 for knee on stomach, and 2 for a solid submission attempt that was stopped out of bounds.
7.3) Points will be awarded for the mount position when the competitor on top is sitting on the opponent’s torso (whether the opponent is belly up or belly down) and with two knees or one foot and one knee on the ground, facing the opponent and are clear of any trap on the heel.
7.4) Points will be awarded for the back control position when while behind the opponent, the competitor places their heels between the opponent’s thighs without crossing their feet and creates any form of lock on the upper body with their arms. Achieving back body triangle position will not award back control points.
7.5) Points will be awarded for a guard pass when the competitor clears the opponent’s lower body and has pinned the opponent’s shoulders to the mat or the opponent is laying on their side with no further attempt to improve position.
7.6) Points will be awarded for a sweep when a competitor initiates an attack from a bottom guard position, resulting in them assuming the top position. Points will also be awarded if the top competitor assumes the bottom position in pursuit of an attack. In both cases, the sweeping competitor must be clear of any submission to achieve points. EXAMPLE: Sweep points would be awarded if the competitor on top dropped back for a straight foot lock and the competitor on the bottom assumed the top position and cleared the submission attack.
7.7) Points will be awarded for a takedown when a competitor causes the opponent to land in bottom position on their back, side, or seated with an attack from the standing position. In the case of the opponent landing in a turtle position, points will only be awarded if the opponent is on all fours and the top competitor is behind them.
7.8) Points will be awarded for the knee on belly position when a competitor, clear of any guard, places their knee or shin closest to the opponent, on the opponent’s upper body with their opposite knee fully off the ground, while the opponent is on their back.
7.9) All positions must be held and controlled for 3 seconds in order for points to be awarded.
7.10) There is no “Advantage” scoring.
7.11) A competitor that is rendered unconscious in a match will be removed from their remaining matches at the event.
7.12) In the case of a minor foul, the first penalty will result in a warning, a second penalty will result in the opponent being given 2 points, a third penalty will result in disqualification. Major fouls will result in immediate disqualification.
7.13) If a match finishes in a draw, the referee of the match will declare a winner by Referee Decision at their discretion based on threat of submission and positional dominance. If neither of these criteria are met, the competitor who most aggressively pursued these criteria will win.
Referee Decision Criteria
7.14) A match will be deemed over immediately if a competitor taps out, screams, loses consciousness, cries, loses control of bodily functions, or verbally gives up during the match.
7.15) The referee may end under 18 division matches at their discretion due to potential for risk of injury.
7.16) The referee may declare that a competitor is demonstrating a lack of combativeness/stalling after timing 20 seconds of inactivity/lack of intention to progress position.
7.17) Point scoring can only be achieved through positional progression.
8.1) To summon competitors to the match area, the referee will raise arms to shoulder height and call competitors forward.
8.2) To start the match, the referee will perform a single arm chopping motion toward the ground and declare “FIGHT!”
8.3) To pause the match or declare time out, the referee will raise both arms to shoulder height and straighten them in a horizontal chopping motion while declaring “STOP!”.
8.4) To bestow a penalty for stalling to a competitor, the referee will touch the competitor and raise a closed fist to shoulder height while declaring “ACTION!”
8.5) To bestow a penalty to a competitor for a foul, the referee will touch the competitor and raise a closed fist to shoulder height while declaring “PENALTY!”
8.6) To disqualify a competitor, the referee will cross their arms in an X shape and then perform a chopping motion towards the side of the competitor.
8.7) To award 2 points to a competitor, the referee will raise the hand corresponding to the competitor’s side with their pointer and middle finger extended.
8.8) To award 3 points to a competitor, the referee will raise the hand corresponding to the competitor’s side with their pointer, middle, and ring fingers extended.
8.9) To award 4 points to a competitor, the referee will raise the hand corresponding to the competitor’s side with their pointer, middle, ring, and pinkie fingers extended.
8.10) To deduct mistakenly awarded points, the referee will raise an open hand corresponding to the side of the competitor to shoulder height and perform a waving motion.
8.11) To announce the match result, the referee will raise the arm of the winning competitor.
Grappling Industries strives to provide a fair competition environment for all competitors and therefore will review officiating at events under the following conditions:
All requests for review MUST be made at the Head Table and NOT with the referee.
Only submissions and potentially incorrect enforcement of the Allowable Techniques chart will be reviewed.
Requests for review must be made by the competitor or the competitor’s coach.
Requests for review must be made immediately upon the conclusion of the match in question and not longer than 10 minutes afterward. Any requests made after this time window will be declined.
Requests must be supported by video evidence or they will be declined. Any prepared videos must be a clip focused on the referee call in question, reviewers will not watch video longer than 2 minutes.
No rematches will occur regardless of result of review.
All requests must be made in a manner that is respectful of event staff and referees. Insults towards or questioning of referee abilities will not be tolerated.
Competitors are only eligible for one request for review per division.
The results of reviews are at the discretion of the event’s Head Table staff.
A successful review may result in the changing of a match result to a submission victory/disqualification or another solution deemed appropriate by the Head Table staff.
The result of a review can not be contested further.
9.1) Competitors from every division will be RANDOMLY pooled with opponents within their own division for an opportunity of getting up to 4 matches.
9.2) Following the round robin format in divisions with over 5 competitors, the best grapplers from the pools will compete in a single-elimination Playoff format to crown a winner. Depending on the number of competitors in each division and depending on the results, we might hold quarterfinals, semi-finals, or just finals. In the case where Playoffs are not needed afterwards, we will declare the top 3 competitors.
9.3) If a competitor has to forfeit some of their matches, due to injury, their opponent will be declared the winner.
9.4) Because of the round robin format, teammates might end up being matched against one another. A winner must be decided.
9.5) In the case of tiebreakers, the following algorithm will be utilized in order:
Most Wins > Most Submissions > Head To Head Match > Most Points Scored
10.1) Absolute Divisions are single-elimination format for all tournaments produced by Grappling Industries.
10.2) Gi Absolute Divisions are divided by belt level and use that belt’s respective ruleset. NoGi Absolute divisions are combined skill level and use Brown/Black rules during their matches.
11.1) Medals won can earn you individual and team ranking points: 100 points for a Gold, 50 points for a Silver, and 20 points for a Bronze.
11.2) Matches won can earn you individual and team ranking points: 10 points for a match won by Submission, 7 points for a match won by Points, and 5 points for a match won by Referee Decision or Disqualification.
11.3) Individual ranking points will be tracked across all Grappling Industries events for the current competition year and will depreciate by 50% at the start of the next competition year.
11.4) Changes to a competitor’s team will not be performed once an event has been completed.